Day: 4th September 2018

Video Peeks: GDC Level Design Workshop-Designing Celeste

Check it! I watch and rewatch a lot of videos to learn and get tips for whatever I am working on. Sometimes it is hard to judge whether a video is relevant to my interests or not. This will solve that problem for me and hopefully it will help someone else too. What This Video Is This video is about how the presenter (Matt Thorson) personally designed levels for Celest, how he leveraged playtesting and […]

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